🎱 Crazy Eights

Match the suit or the number. Eights are wild — and the whole game is when you spend them.
âš™ī¸ Settings
Players
When stuck
They watch
Play to
Special cards

đŸŽ¯ The idea

Get rid of all your cards. On your turn play one card that matches the card in play — same suit or same number. First one out wins the hand.

🎱 Eights are wild

Any eight can be played on anything, and when you play one you call the suit. The next player has to follow the suit you called, not the eight.
That makes an eight the only card that can never leave you stuck — which is exactly why spending one to dodge a single draw is how most hands are lost. And if the hand ends while you are still holding one, it costs you fifty points.

🃏 When you cannot play

You draw. Depending on the level that is one card, or cards until you find something you can play.
Once the draw pile is empty there is nothing to draw — the pile is never shuffled back. A player who cannot play simply passes, and if everybody passes in a row the hand stops there and the smallest hand wins it.

👂 Watch what people draw

This is the part nobody tells you. When somebody draws, they have just announced that they had nothing of the suit in play. Remember it, and leave them that suit later.
That is what the levels here change: how much your opponents watch — never what they can see. They only ever see their own cards.

🙂 Levels

🌱 Sprout: one opponent, draw a single card when stuck, and they play whatever they can.
🧭 Scout: three players, draw until you can play, and they hang on to their eights.
🏆 Ace: four players who watch every draw and play the suit you are short of — over a match to 100 points.

📜 The rules

đŸ–¨ī¸ A card for the table

Print the rules on one sheet, fold it into a card and keep it in the deck box. One side, no scissors. Open the printable rules card

🔎 What everything means