The ball never stops rolling. Tap to jump to the next
platform β but only once it has swung under you.
βοΈ Settings
How hard
The track is built from five shapes. Turn each one up
or down to get more or less of it.
How fast it speeds up
Motes in the tube
Best: 0
βΈοΈ Paused
Your run is saved. You can close the app and pick it up here.
Too soon
0
π One tap
Tap anywhere to jump to the next platform. That is the only control.
β±οΈ Two ways to fall
Too late β the ball is always rolling forward. Wait, and you run
off the end of your platform. Too soon β the next platform has to swing under you first. Jump
before it arrives and the world turns anyway, so you land on nothing.
π€οΈ The track changes shape
Every so often the world rearranges itself: a tube you spiral down, an
unrolled ribbon, a half-pipe you rock across, a long rolling road, a
spiral staircase you climb. The jump is timed exactly the same in all
of them β only the view changes.
π What you are looking at
π Green platforms
Every tenth one is green. They are landmarks, not checkpoints β nothing
about them is safer. They are there so you can see how far you have come.
π It gets faster
The longer you last the quicker the ball rolls, so each platform gives you
less time to tap: 279 ms at the start, down to
161 ms once it is up to speed. It never becomes
impossible β the window never closes below
140 ms.
If that is still too quick, Settings Β· How hard has two
easier settings. They stop the ball speeding up as much, which leaves
you more time on every platform.