Swipe anywhere to steer
Swipe anywhere to turn β up, down, left or right. Arrow keys work too. You never stop moving.
Classic. Eat the π and you grow. Hit a wall, a rock or your own tail and the run is over.
Rumble, Coil and Endless share one big board β much bigger than the screen, with other snakes on it. Arrows at the edge point at the ones nearby. They look the same and the rules are opposite, so check which one you picked.
Rumble: bodies are food. Bite one across the middle and everything behind the bite drops for you. Only heads can hurt you, and head-on the longer snake wins.
Coil: bodies are walls β theirs and your own. Touch one and you burst into food for whoever gets there first. Get in front of a snake and let it run into you. Head-on, you both go, however big you are.
In Coil the edge of the board is deadly too. In Rumble it only costs you half.
β‘ Boost. Hold it in Rumble or Coil and you go twice as fast β but you burn your own tail to do it, and what you burn drops behind you as food for everyone else. It stops working once you get short, so it can never be the thing that finishes you. Hold Shift if you have a keyboard.
βΎοΈ Endless: the same big board with nobody else on it and no edges β walk off one side and you come back on the other. Nothing can hurt you, not even your own tail. Eat as much as you like and press π Finish up when you have had enough. It keeps its own high score, because getting long is easy when nothing can stop you.
π«§ Slip is a Coil setting. Turn it on and your own body stops being a wall β you can cross straight over yourself. Other snakes still get you, and so does the edge. Slip keeps its own high scores, because it is the easier way to play.
Survive lasts until you are out, Free roam never ends, and Knockout is over when the rivals are gone.