đŸšĸ Sink the Fleet

Find their fleet before they find yours.
âš™ī¸ Settings
Extra turn on a hit
Outline sunk ships

Your fleet is ready. Move it if you like.
Your shot

đŸŽ¯ The idea

You and the other captain each hide a fleet. You cannot see theirs and they cannot see yours. Take it in turns to fire at one square. Sink every one of their ships and you win.

👆 Taking a shot

The big sea at the top is theirs — tap a square to fire at it. The small sea below is yours, and shows where they have fired.
A splash means you missed. A flame means you hit something. Sink a ship and it appears, with its name.

đŸšĸ Ships never touch

No two ships are ever side by side or even corner to corner. So the moment you sink one, every square around it is empty water — and you can rule all of it out without firing a single shot.

💡 Stuck?

💡 Hint points at the square most likely to be hiding something. It works it out the same way the toughest captain does, from nothing but the splashes and flames you can both already see.

🙂 Levels

The level chooses who you are playing, not just how big the sea is.
🌱 Sprout: a small sea, and a captain who fires wildly and forgets what it hit.
🧭 Scout: a bigger sea, and a captain who finishes what it starts.
🏆 Ace: the full fleet, against a captain that works out where you are hiding.

🔎 What everything means

The sea:
The fleet: