Poker — rules card

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Poker 2 to 6 players · one 52-card pack THE IDEA • Make the best five-card hand you can out of your two private cards and the five shared ones in the middle. • You may use both of your cards, one, or neither. The five in the middle belong to everybody. THE HANDS, BEST FIRST • Straight flush — five in a row, all one suit. • Four of a kind. Then a full house — three of one and two of another. • Flush — five of one suit. Then a straight — five in a row, any suits. • Three of a kind, then two pairs, then one pair, then nothing at all: high card. • An ace is high, and also low in the straight A-2-3-4-5. That is the only place it is low. THE BETTING • Cards come in four stages: your two, then three in the middle, then a fourth, then a fifth. Everybody bets after each. • CHECK to pass without betting. BET or RAISE to put chips in. CALL to match. FOLD to give up the hand and lose what you have already put in. • If everybody but one folds, that player wins without ever showing their cards. This is most of poker. THE POT • When a player is ALL IN for less than the others, a side pot is made. They can only win the part they paid into. • Every chip is accounted for at the end of every hand. Nothing appears and nothing vanishes. THE SHOWDOWN • The result panel names each hand and shows the five cards that made it — not just who won. • A tie splits the pot. WORDS THIS GAME USES Hole cards — Your two private cards. Nobody else ever sees them unless there is a showdown. The board — The five shared cards in the middle. Also called the community cards. The flop, turn and river — The first three shared cards, then the fourth, then the fifth. Blinds — Two forced bets, posted before anybody has seen a card, so that there is always something worth playing for. Kicker — The card that breaks a tie when two players have the same pair. A pair of kings with an ace beats a pair of kings with a four. Pot odds — What it costs to call, against what is already in the pot. The arithmetic behind every good fold. All in — Betting every chip you have. You cannot be forced out, but you can only win as much as you put in. WHERE THESE CAME FROM Robert's Rules of Poker (Bob Ciaffone), 11th edition. The nearest thing poker has to a standard, and the basis of most card-room rulebooks. The hand rankings themselves are universal. w.richardpringle.com/games/poker/ ▲ FOLD ▼ ▲ FOLD ▼ ▲ FOLD ▼ FOLD & TEAR