🐭 Crumb Chase

Eat the crumbs. Mind the cats.
βš™οΈ Settings
Show where each cat is heading
Pause after a pounce

Level 1 0

🎯 The idea

Eat every crumb in the pantry and you move on to the next one. Four cats are hunting you. If one catches you, that is a turn gone.

πŸ‘† Playing

Tap the arrows, or swipe anywhere on the pantry.
You can press a direction before you reach the corner β€” the mouse remembers and turns as soon as it can.

🐱 They do not all chase the same way

This is the whole game, and it is why one line will not save you.
Tom comes straight at you.
Pounce aims at where you are going, so running in a straight line is how it catches you.
Whisker works out a spot on the far side of you from Tom β€” the two of them pincer.
Bumble chases from a distance and loses its nerve up close.

Every so often they all give up and head for their own corners for a few seconds. When they suddenly turn round, that is what happened β€” use it.

πŸ§€ Cheese

Four wheels of cheese sit in the corners. Eat one and the cats bolt: they turn round, slow down, and you can catch them.
The first is worth 200, then 400, then 800, then 1600 β€” so it is worth chasing all four on one wheel.
A caught cat runs home as a pair of eyes and comes back out. Later on the cheese wears off faster, and eventually it only turns them round β€” but that is still worth having.

πŸ•³οΈ The mouseholes

The gaps at the sides come out the other edge. Cats are slow in there, so it is the one place you can always gain ground.

πŸ“ Treats

A treat turns up near the middle twice a level and does not wait long. They get better the further you go.

πŸ™‚ Levels

🌱 Sprout: a roomy pantry, slow cats, five turns, and a line showing where each cat is heading.
🧭 Scout: more ways round, and no more lines.
πŸ† Ace: a tight pantry full of short cuts.
A level sets the switches in βš™οΈ Settings; change any and you are playing your own mix.

πŸ”Ž What everything means