Roster — add every player once, with a jersey number. Mark anyone who is missing this week as unavailable and they will be left out of the plan.
Setup — choose the formation, how many quarters, and how long each one runs. Before you generate anything it tells you whether the numbers let every child play half the game.
Lineups — builds every quarter for you, sharing minutes as evenly as the numbers allow. Tap a player to swap them: you get everyone who could take that place, on the field and on the bench, each with the minutes they have played so far. The clock stays at the top of the screen while you scroll.
Export — a printable card for the touchline, and a file you can keep. Everything lives on this device only, so export is also your backup.
The timer runs a quarter and records who was on. If somebody arrives late or goes off, change the roster and rebuild — nothing is locked in.