Roster — + Add Player once for each child, with a jersey number (Save and add another keeps the form open), or Paste names from a list, one child a line, with or without numbers. Tap a child to edit them. Two children may share a number; the count at the top points it out.
Setup — Check-In marks who is here today; a child marked away is left out of the plan, and Reset Game marks everyone here again. Set the Quarters in the game and their length, then pick a formation: each one says, before you tap it, whether everyone can play half the game. Tapping one builds the lineups. Lineup rules lists what the app weighs when it builds, strongest first; each can be set from Off to Top, and Reset puts them back.
Lineups — the clock at the top runs one quarter at a time. Next ends the quarter, counted as played; Prev only looks back. While a quarter is paused, +1m and its neighbours correct the clock. Tap a child to swap: the bench comes first, then the children on the field to change places with. A finished quarter is kept as played.
The boxes Q1 to Q4 hold a quarter that has not started: Generate New Lineups rebuilds the others and keeps a held one. Set Lineups reads a sheet another coach shared, and asks before it changes any jersey number. A rebuild, Set Lineups and Next can be undone from the message that follows; Reset Game asks first.
Icons — ⭐ down for half the game or more. 🎯 on course for half (played so far, plus what is planned). ⚠️ on course for less than half. 🔥 three or more quarters in a row. 🪑 time on the bench since they last came off.
Export — Print Lineup Sheet for the touchline; Save this team to a file, or Back up all teams in one file for a new phone. Everything lives on this phone only, so a file is also your backup. Import is on Setup.
Teams — the ▾ team button at the top opens your teams: switch, add, rename or delete one. Each team has its own roster, lineups and game.