Any dice you like. Tap a die to keep it.
2d6
A modifier is added to the total after the dice are added up. It changes nothing about the dice themselves.
Type it the way a rulebook writes it: 2d6 is two six-sided dice, d20 is one twenty-sided die, 4d6-1 takes one off the total. Anything from d2 to d1000, up to 20 at a time.
No saved sets yet. Name the dice you use most and they will be one tap away.
Export writes your saved sets and every roll you have counted to one file. That file is the only copy that survives clearing your browser data, and the only way to move them to another device.
Nothing rolled yet.
Press ๐ฒ Roll. That is the whole thing. The dice tumble and land, and the big number is the total.
Tap a die to keep it. A kept die gets a gold rim and a ๐, and the next roll leaves it alone. Tap it again to let it go, or press ๐ Free all. This is how you play Yahtzee, Farkle, or anything else where you roll again but keep your good dice.
โ and + change how many dice are on the tray, up to twenty. The row of chips underneath changes how many sides each one has.
Roll twice rolls the whole tray two times and keeps the better total, or the worse one. The total you did not get is shown beside it, crossed out.
โ๏ธ Settings holds the rest: a modifier added to the total, a box you can type 3d6+2 into, and names for the sets of dice you use most.
Every roll is counted. The filled bars are what you have actually rolled; the outlines are what the maths says should happen. Roll two dice fifty times and watch 7 pull ahead โ that is not luck, and the outline knew it all along.
Everything is stored on this device and nothing is uploaded.
This cannot be undone. Your saved sets and your other dice keep their own counts.